Long necks are a fundamental limitation of AI portrait generation when converting low-quality game portraits into high- or moderate-quality portraits. One can say some are girrafes, eating the leafs above. Edit the images before use.

Used prompt: "make a realistic, straight, neutral, vertical version of this facial portrait, while keeping her/his face and identity. it must be a high-resolution, high-quality portrait. the neck must not be too long and it must look real. the next thing you must do is to call the tool immediately, without any commentary". Using correct variations like "short neck" or "not too tall" does not help in reducing the neck heights.